The founder blog

Founder-series posts on how to price a digital product, run a launch that actually sells, and turn one file into a repeatable digital product business. Written from the launches behind this store — real prices, real sequences and the numbers that moved.

Pricing

Three anchors, a good/better/best ladder, and how to test a price on 100 clicks instead of arguing about it.

Launch strategy

Five-email launch sequences, break-even maths on paid traffic, and what to publish before you open a cart.

Building the business

Product two for product one's buyers, the four numbers to watch monthly, and repeat revenue from bundles and memberships.

Every founder-series post

1 September 2026 · 7 min read

Founder series: how to choose where you sell before you build anything

The founder series opener: the four numbers that decide where you sell digital products, and how the answer changes for authors, artists and coaches.

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2 September 2026 · 6 min read

Founder series: selling books direct without leaving the retailers behind

How indie authors run a direct store alongside Amazon — royalties per copy, EPUB delivery, reader emails, pre-orders and box sets.

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3 September 2026 · 6 min read

Founder series: pricing and licensing digital art so buyers know what they bought

How artists and illustrators sell prints, brushes and packs direct — licence tiers, large-file delivery, marketplace fees and repeat buyers.

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4 September 2026 · 6 min read

Founder series: turning coaching into products people buy without a call

How coaches and consultants productise their work — offer ladders, payment plans, cohort delivery and the refund policy that keeps disputes rare.

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2 September 2026 · 8 min read

Founder series: pricing your first digital product without guessing

A founder's pricing method for digital products: the three anchors, the good/better/best ladder, and the three price tests to run before you touch ads.

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3 September 2026 · 9 min read

Founder series: turning one digital product into a business

The founder series on building a digital product business: the launch sequence that works, the second-product rule, and the four numbers to watch monthly.

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3 September 2026 · 7 min read

Founder series: the four-week launch timeline that actually ships

A realistic four-week launch timeline for a first digital product — what to build in each week, what to cut, and the dates that decide whether it ships at all.

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3 September 2026 · 7 min read

Founder series: one-off, tiered, or subscription — picking a pricing model

How one-off prices, good/better/best tiers and subscriptions actually behave for digital products, and which model suits the catalogue you have today.

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3 September 2026 · 7 min read

Founder series: turning one-off product sales into recurring revenue

How creators move from launch-to-launch income to predictable monthly revenue — memberships, retainers and renewals, and the churn traps in each.

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